DIferentes COV
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DIferentes COV
Aquí teneis lo que da cada Cov
Prophecy of Fire
+10% P.Atk, 20% P.Def, 20% Crit Damage, +20% Atk. Speed, +20% M.Def, +20% M.Atk, +2% Static Magic Critical Rate (effective mcrit rate + 2%), +20% Cast Speed, +20% Max MP (MP added is not restored), +20% HP Regen, +10% Debuff Resistence, -20% RunSpeed
Prophecy of Water
+10% P.Atk, +20% P.Def, +20% Atk.Speed, +20% M.Atk, +20% M.Def, +2% Static Magic Critical Rate (effective mcrit rate + 2%), +20% Cast Speed, +20% MP Regen, +10% Debuff Resistence, -20% Run Speed, -5% MP Cost on All Skills
Prophecy of Wind
+10% P.Atk, +20% P.Def, +20% Critical Rate, +20% tk. Speed, +20% M.Atk, +20% M.Def, +20% Cast Speed, +20% Magic Critical Damage, +20% MaxHP (HP added is not restored), +10% Debuff Resistence, -20% Run Speed, +5% Vampiric Rage
Chant of Victory
+10% P.Atk, +20% P.Def, +20% Critical Damage, +20% Atk.Speed, +20% M.Atk, +20% M.Def, +2% Magic Critical Rate, +20% Cast Speed, +20% MaxHP (HP added is not restored), +20% HP Regen, +10% Debuff Resistence, -20% Run Speed, +4 Accuracy
Victory of Pa'agrio
+10% P.Atk, +20% P.Def, +20% Critical Rate, +20% Atk.Speed, +20% M.Def, +20% M.Atk, +20% Magic Critical Damage, +20% Cast Speed, +20% MaxMP, +10% Debuff Resistence, -20% Run Speed, +20% MaxCP (CP added is not restored), +20% CP Heal for Alliance
SO : Todas las profesiones tienen el mismo % de P.Atk/M.Atk/P.Def/M.Def/C.Speed/At.Speed/Debuff resist
Los efectos específicos por clase son:
COV: Crit.Dmg, M.Crit rate, Max HP, Hp regen, +Acc
POF : Crit.Dmg, M.Crit rate, Max MP, Hp regen,
POW: M.crit Rate, MP regen, Small clarity effect
POWi: Crit.Rate, M.crit Dmg, VR effect
VOP: Crit.rate, M.crit Dmg, Max MP/CP,
Observando esto son todos "casi" iguales.
Leveo de warrior COV o en su defecto POF (no tiene accuraci)
PVP Warrior COV o VOP
Leveo de mago POWater
PVP mago POWind
Sin tener en cuenta el Magnus evidentemente xD
Prophecy of Fire
+10% P.Atk, 20% P.Def, 20% Crit Damage, +20% Atk. Speed, +20% M.Def, +20% M.Atk, +2% Static Magic Critical Rate (effective mcrit rate + 2%), +20% Cast Speed, +20% Max MP (MP added is not restored), +20% HP Regen, +10% Debuff Resistence, -20% RunSpeed
Prophecy of Water
+10% P.Atk, +20% P.Def, +20% Atk.Speed, +20% M.Atk, +20% M.Def, +2% Static Magic Critical Rate (effective mcrit rate + 2%), +20% Cast Speed, +20% MP Regen, +10% Debuff Resistence, -20% Run Speed, -5% MP Cost on All Skills
Prophecy of Wind
+10% P.Atk, +20% P.Def, +20% Critical Rate, +20% tk. Speed, +20% M.Atk, +20% M.Def, +20% Cast Speed, +20% Magic Critical Damage, +20% MaxHP (HP added is not restored), +10% Debuff Resistence, -20% Run Speed, +5% Vampiric Rage
Chant of Victory
+10% P.Atk, +20% P.Def, +20% Critical Damage, +20% Atk.Speed, +20% M.Atk, +20% M.Def, +2% Magic Critical Rate, +20% Cast Speed, +20% MaxHP (HP added is not restored), +20% HP Regen, +10% Debuff Resistence, -20% Run Speed, +4 Accuracy
Victory of Pa'agrio
+10% P.Atk, +20% P.Def, +20% Critical Rate, +20% Atk.Speed, +20% M.Def, +20% M.Atk, +20% Magic Critical Damage, +20% Cast Speed, +20% MaxMP, +10% Debuff Resistence, -20% Run Speed, +20% MaxCP (CP added is not restored), +20% CP Heal for Alliance
SO : Todas las profesiones tienen el mismo % de P.Atk/M.Atk/P.Def/M.Def/C.Speed/At.Speed/Debuff resist
Los efectos específicos por clase son:
COV: Crit.Dmg, M.Crit rate, Max HP, Hp regen, +Acc
POF : Crit.Dmg, M.Crit rate, Max MP, Hp regen,
POW: M.crit Rate, MP regen, Small clarity effect
POWi: Crit.Rate, M.crit Dmg, VR effect
VOP: Crit.rate, M.crit Dmg, Max MP/CP,
Observando esto son todos "casi" iguales.
Leveo de warrior COV o en su defecto POF (no tiene accuraci)
PVP Warrior COV o VOP
Leveo de mago POWater
PVP mago POWind
Sin tener en cuenta el Magnus evidentemente xD
Aaron- Queen Ant
- Mensajes : 75
Fecha de inscripción : 29/09/2010
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